> For the complete documentation index, see [llms.txt](https://kazarhq.gitbook.io/kazarhq-docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://kazarhq.gitbook.io/kazarhq-docs/problems/problem-statement/poor-onboarding-and-experience-friction.md).

# Poor Onboarding and Experience Friction

Web3 gaming often fails before the game even begins. For players, the journey starts with wallet connections, token approvals, network switches, and unexplained gas fees. For new  users, these all terms are like being lost in a jungle.

But it’s not just players who suffer. **Developers, too, face enormous UX challenges**. Building seamless Web3 experiences requires stitching multiple walletSDKs, bridges, token contracts, backend logic, and marketplace layers, **most of which are not built for games.**

The result?

* **Players drop off before onboarding completes**—over 70% never return after their first session.
* **Developers are forced to either compromise on UX or spend months building basics**, slowing innovation and wasting resources.

Without smoother tools and infrastructure, *<mark style="color:red;">**Web3 gaming remains too clunky to attract players and too complex to retain builders.**</mark>*


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