🦾Mechanism for Launching Games

Every new game strengthens the network and reduces token supply.

Kazar introduces a bonding-based model to launch new games, ensuring only committed developers enter the ecosystem. To initiate an Initial Game Offering (IGO), studios must bond 50,000 KZT, which is locked for 6 to 12 months.

Key mechanics:

  • 🔒 Bonding = Commitment: Ensures projects launching on Kazar have long-term skin in the game.

  • 🔥 10% Burned on Launch: 5,000 KZT is permanently burned to mint the game’s native token—creating value scarcity.

  • 🪙 Token Minting Access: Once bonded, developers can create their own game-specific token, tradable and usable within their title.

This mechanism weeds out low-effort projects while aligning real builders with the health and deflationary design of the KZT ecosystem.

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