💯Bonding-Based Protocol Revenue

To launch any game on the Kazar ecosystem, developers are required to bond 50,000 KZT tokens. This isn’t just a fee, it’s a skin-in-the-game mechanism that filters out low-effort spam, ensures economic alignment, and kickstarts a long-term commitment to the ecosystem.

How It Works:

  • Developers must lock (bond) 50,000 $KZT to register their game on-chain.

  • This bonded amount is non-transferable while the game remains active and serves as:

    • Access pass to the Kazar SDK, AI tooling, and monetization engine.

    • Gas pool that subsidizes player interactions (claims, upgrades, purchases).

    • Quality signal—only committed devs deploy on Kazar.

Why It Matters:

  • No upfront cash required, only token commitment → aligned with early-stage teams.

  • Deflationary Impact: On exit or delisting, a percentage (e.g. 10–20%) of the bond is burned or redirected to the treasury, ensuring long-term value flow.

  • Predictable Token Demand: As more games onboard, more KZT is locked → creating sustained buying pressure.

💡 Example:

If 500 games launch in Year 1: 50,000 KZT * 500 = 25,000,000 KZT bonded Even a 10% burn on exit leads to 2.5M KZT permanently removed from supply.

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